Arcade Game Typography

The Art of Pixel Type

Format: Paperback
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Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas.

Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
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Year Published:
2019
Country of Publication:
United Kingdom
Format:
Paperback
ISBN:
9780500021743
Number of Pages:
272
Publication Date:
10/10/2019
Publisher:
Thames & Hudson Ltd
Authors:
Omagari, Toshi
Illustrations Note:
102 Illustrations, black and white; 306 Illustrations, color
Place of Publication:
London
SKU:
9780500021743

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