Everything to Play For

How Videogames Are Changing the World

Format: Paperback
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Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them. Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public.

The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gaming's influence so that this extraordinary power can be harnessed for good.
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Authors:
Did, Marijam
Year Published:
2024
Country of Publication:
United Kingdom
Format:
Paperback
Illustrations Note:
integrated black & white images
ISBN:
9781804293249
Number of Pages:
288
Place of Publication:
London
Publication Date:
17/09/2024
Publisher:
Verso Books
Language:
English
Imprint:
Verso Books
SKU:
9781804293249

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